What Are RTS (Real-Time Strategy) Games? | RTS Games Meaning

What Are RTS Games?

💡 RTS Games Meaning

  1. RTS (Real-Time Strategy) is a genre of video games where players build and manage resources, develop units, and engage in combat with opponents in real-time. Unlike turn-based strategy games, actions in RTS games occur continuously, requiring players to make quick decisions and manage multiple tasks simultaneously. Popular examples include games like “StarCraft” and “Age of Empires.”

Today we’re diving into a classic genre that’s been a staple of PC gaming for decades: RTS. Whether you’re a seasoned commander or new to the battlefield, understanding RTS games is key to appreciating a huge part of gaming history. Let’s jump in and level up your gaming knowledge!

What Does RTS Stand For In Gaming?

Alright, let’s start with the basics. RTS stands for “Real-Time Strategy.” But don’t worry if that doesn’t immediately click – we’re about to break it down for you.

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What Is An RTS Game Exactly?

An RTS game is all about thinking on your feet and making quick decisions. Unlike turn-based strategy games where you have all the time in the world to plan your next move, RTS games keep the action flowing non-stop.

In a typical RTS game, you’ll:

  1. Gather resources (like gold, wood, or some futuristic space mineral)
  2. Build a base and defensive structures
  3. Train an army
  4. Research technologies to gain an edge
  5. Command your forces in battle against your opponents

All of this happens in real-time, meaning while you’re building your base, your opponent is doing the same. There’s no waiting around – you’ve got to keep moving, thinking, and strategizing to stay ahead.

The First Real-Time Strategy And The Origins Of The Genre

The RTS genre as we know it today really took off in the 1990s, but its roots go back a bit further.

One of the earliest games to feature real-time strategy elements was “Herzog Zwei,” released in 1989 for the Sega Genesis. While it might look primitive by today’s standards, it laid the groundwork for what was to come.

However, the game that really defined the genre and brought it into the mainstream was “Dune II: The Building of a Dynasty,” released in 1992. Created by Westwood Studios (the same folks who would later make Command & Conquer), Dune II introduced many of the conventions we now associate with RTS games.

The genre exploded in popularity with the release of “Warcraft: Orcs & Humans” in 1994 and “Command & Conquer” in 1995. These games set the standard for what an RTS should be and paved the way for countless successors.

What Makes a Game an RTS?

So, what sets an RTS apart from other strategy games? Here are the key elements:

  1. Real-Time Gameplay: The game doesn’t pause for you to make decisions. Everything happens continuously.
  2. Resource Management: You need to gather and manage resources to build your forces and structures.
  3. Base Building: Constructing and defending a home base is usually a crucial part of the game.
  4. Unit Production: You create units (like soldiers, tanks, or fantastical creatures) to build your army.
  5. Technology Trees: Researching new technologies allows you to access more advanced units and abilities.
  6. Map Control: Controlling key areas of the map often provides strategic advantages.
  7. Fog of War: Parts of the map are hidden until you explore them, adding an element of uncertainty.
  8. Micromanagement: Skilled players can control individual units for maximum efficiency.

Are These Games Still Being Developed?

Absolutely! While the RTS genre isn’t as dominant as it was in the late ’90s and early 2000s, it’s far from dead. Here’s what’s happening in the world of RTS today:

  1. Classic Franchises: Some beloved series are still going strong. “Age of Empires IV” was released in 2021, bringing the classic franchise into the modern era.
  2. Remasters: Many classic RTS games are getting remasters or definitive editions, like “Command & Conquer Remastered Collection” and “Age of Empires II: Definitive Edition.”
  3. Indie Innovations: Indie developers are breathing new life into the genre with games like “They Are Billions” and “Northgard.”
  4. Genre Blending: Some games are mixing RTS elements with other genres. “Total War” games, for instance, blend turn-based strategy with real-time battles.
  5. Competitive Scene: Games like “StarCraft II” continue to have a strong presence in esports.
  6. Mobile Adaptations: RTS games are finding new life on mobile platforms, with games like “Clash Royale” adapting RTS concepts for touch screens.

While the genre may not be the juggernaut it once was, RTS games are still being developed and loved by a dedicated fanbase. The strategic depth and fast-paced decision-making of RTS games continue to challenge and excite gamers around the world.

So there you have it, commanders! You’re now equipped with the knowledge of what makes an RTS tick. Whether you’re commanding armies in a historical setting, leading alien races across the galaxy, or defending your base against waves of fantasy creatures, RTS games offer a unique and thrilling gaming experience. Now get out there and start strategizing!